About This Game Once upon a time, in a forest called Lita, there lived a fairy whose role it was to protect the trees of the forest from the monsters and humans who would try to steal the spirit stones that provide the forest’s life energy. Her name was Freesia and her kung fu was very, very strong…Take control of Freesia as she protects Lita Forest by beating the living daylights out of enemies invading the forest!Use Mana that builds up during battles to learn new skills. As Freesia progresses through the stages, she will pick up many powerful new techniques and abilities. Chain together combos and send enemies flying into other enemies to take out whole groups at a time & cause massive damage!Beat monsters, human and boss battles and survive long enough to progress to the next day. The more days you survive, the more varied and stronger the enemies will become, and the story of how the humans came to live in harmony with the forest unveils.Unleash the fairy fists of fury!Key Features:Beautiful 3D graphics and stunning effects!A huge repertoires of techniques, special moves and magic to obtain and use!Hugely satisfying freestyle combinations, enemy juggling and attack chaining!Fun cast of characters and story!Fully-featured achievements system with 101 awards to achieve! 6d5b4406ea Title: Fairy Bloom FreesiaGenre: Action, IndieDeveloper:EdelweissPublisher:Nyu MediaRelease Date: 17 Oct, 2012 Fairy Bloom Freesia Trainer Download 2d stage based beat em up featuring an innocent forest elf fairy girl with no lewdness or deviance.. this has been in my steam lib since 2014 i never really touched it but wow just wow it is quite fun alot of replay joy , i normaly dont like fighting games but i came home angry and felt like kicking but and this was very relaxing for that .i havent been able to put it down since. also i do have another hack and slash game but it dont have a great story like this one. also the controls for freesia are z=hitting x=specialc= jump V = blockQ= esc \/ pause the game and the menu controls are :z =acceptx=back also escenjoy!. This game is simple and fun, if you're looking for a casual action game then, this is for you. I love how every action and skill for this game, the boss was quite challanging and the gameplay was pretty decent. The controls are good, people highly recommand you to play this using a controller but it's not like you really needed it. I played the game using keyboards only and still find it fun. The storyline for this game was quite short, but I wasn't really into the story. There weren't many bugs except that if you update the game, then it just destroy the game for you. The graphic was nice, I like how every skill you cast and has that effect for it. The music for this game was beautiful as well, main menu theme are my favorite so far. So in conclusion, I would say this game is quite fun if you're looking for that anime beat em up game. XD. [Achievement Review for Achievements Hunters]Fun game for Hunters, it is mainly for casual players but has a couple of achievements that you should have certain skills to achieve them, has a fairly simple and linear story, nothing great.While it becomes somewhat repetitive at times, such as the achievements of surviving XX days in Guardian Mode, but not so terrible, if you have grind hardcore games before.His most complicated achievements are "Endless Waltz" and "Fab Five" that will require some skill from the Hunter, to bounce an enemy six times but there are quite a few guides nowadays that will help you to achieve it.Summary:Difficulty: 2.5 \/ 5Fun to Complete: 3 \/ 5Time to Complete: 14-16 HoursFollow my Curator's page to see more of my achievements reviews. if you don't mind the Anime Humor (Ha ha! The blonde guy's into little girls!), Freesia's a fun, leaner take on Stylish Action games like Devil May Cry. No mansions to run through solving puzzles, just wave after wave of enemies to punch and kick the crud out of. The fighting feels a lot like the Tales series, especially the way basic attack chains, special attack commands and defensive abilities work, but minus the need to try and micromanage a squad of incompetent AI assistants. There's not a huge variety in enemy types or arenas, but that's not such a huge deal when a game just feels this solid to play, you dig?. You control Freesia who is tasked with getting the enemies out of the forest. You run around an enclosed area attacking mobs of creatures and then a boss. After that, the sceen goes into a dialog with the many lead villians as they explain why they need to do what they are doing. Whether it is to acquire an item from the heart of the forest or just following the wishes of their master. Each group tries to destroy the forest.Each level is a snipet of a scene where you have to take out creatures quickly. As the levels progress things get faster and more chaotic. The storyline is decent, the music is fine, the graphics are really nice. The one thing that hinders this game is the enclosed repatative locations. Based off the pictures you would expect this to be an open and vivid game. Getting trapped in a small location with the same creatures respawning gets old real quick. The locations will eventually change but you will be locked into those for a while also.. [Positive!][1] Amazing Battle System (\uff89 \u25d5\u30ee\u25d5)\uff89 *:\uff65\uff9f\u2727[2] Nice Backgrounds[3] Replayable (\u3065 \uffe3 \u00b3\uffe3)\u3065[4] Hard Boss Battles \uff08\u301c^\u2207^)\u301c[Neutral!][1] History is kinda simple. For a novel, of course.[2] Enemy models are over-reused. \u3034(\u22cb_\u22cc)\u3035[Negative!][1] The music for battle could be better. It's feels like 'everything is peaceful' while i'm between hordes of monsters! (HAHAH) ( \u0ca0\u76ca\u0ca0)Final: 7.5. Alright, just so you know what you are getting yourself into, I've played way too many fighting games to count, I love combo crazy and challenging beat em ups and hack and slash games such as God Hand, but there's nothing I love more than when a game gives you so much freedom to release the combo cancelling \u2665\u2665\u2665\u2665\u2665 in yourself.Fairy Bloom Freesia in short is literally like taking: Super Smash Bros or Kirby's simple controls (or Project M turbo mode in general); general things we fighting gamers love in fighting games (cancel combos, parries, etc); Devil May Cry\/Bayonetta with its combo craziness of aerial raves, jump cancelling, dodge canceling, air dash cancelling; and then taking God Hand's customization of the moveset and its experimental ways of combos and cancels. Put all these into one, and you get Fairy Bloom FreesiaSimilar to God Hand, the story doesn't necessarily take itself to serious as they make jokes to some popular memes and even stereotypes of characters commonly found in games occasionally. There are even some achievements that are callouts to other game franchises such as Devil May Cry like the Aerial Rave achievement. In fact, even most of the design in the game isn't anyhting to crazy in terms of backgrounds and stages because the concentration is all on you having fun and exploiting the gameplay mechanics to your advantage, just the way God Hand did. This game literally wants to have fun with the freedom it gives you to make plenty of dream combos.The stage design of the game kinda takes a little bit from Smash Bros being a small arena that monsters spawn in with some platforms here and there that you can jump on. While some backgrounds look pretty, you'll notice some repeated objects or just nothing much because the game wants to keep you in the moment of the fight. These stages will be repeated an amount of times, (5 I think), before you fight the boss of the section which can prove challenging if you don't practice up on your just guards, dodges, and cancels (not cancelling out of moves can leave you open sometimes.)The controls are very simple to grasp and work flawlessly with the game....especially when you cancel them combos. Just don't be afraid to experiment. Moves don't always have to chain into another move, you can chain straight into a dodge if you need to keep yourself from getting attacked. Rpg elements are included in the game in which you level up getting experience from defeating monster, and also gain mana which can be used to upgrade your normal moveset, gain special moves that can be set to your special attack directions, and passive abilities such as HP boost, berserker (probably super armor), and reducing how much guard crush guage is filled when attacked. Stats also increase with each level up, though, whether the stats gained are random or not, that I cannot confirm.This is honestly a great game to unwind and relax with especially for fighting game, beat em up, and hack n slash lovers. The freedom of being able to just go wild and make long cancel combos is just a beautiful dream. However, there is one flaw with the game in which the combo meter does not go away after you stop attacking and even if you get hit in the middle of a combo. It lasts about 5 seconds before it actually leaves. This in a way is a flaw but almost seemed necessary to reach the 1000 hit combo achievement for those who can't "dante must die" the game. It also make its possible to get a pretty high score through less effort for veterans of these games, though, sometimes you'll drop said combo trying to reach a far off enemy. This hardly affects the gameplay otherwise.If this game is on sale...do not hesitate to buy it. heck, even if it wasn't on sale, the demo would have convinced me to buy it full price. But what really sold me, because I'm Captain Sheepy...is that "Tetsuzanko" Is a special ability. (Akira Yuki's back strike....Bayonetta?...Yun from Street Fighter 3?....Kyo Kusanagi? Paul Phoenix?...you know, what people call the shoulder charge?)
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Fairy Bloom Freesia Trainer Download
Updated: Mar 13, 2020
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